Introduction to Computer Game Design and Development
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Fall 2005 Outline

DateTopic(s)Reading Assignment
8/22/05 Overview
How to Give a Talk, Game Proposals, Genres
8/24/05 Design Teams
Game structure and flow
  • Some Thoughts on Game Design, by Andrew Glassner
  • Finding flow by Mihaly Csikszentmihaly
  • 8/29/05 Intro to 3DGS
    Understanding Fun
  • Text Chapters 1.2, 2.1
  • Discussion Questions: Ch 1.2 #2, #5
  • Game Design CD should be handed out.
  • 8/31/05 Game Design
  • Text Chapter 2.2
  • Discussion Question: Ch 2.2 #5
  • Intro 3DGS Tutorial
  • Assignment 1 Due
  • 9/5/05 No class- Labor Day
    9/7/05Game Design issues, Chapter 2.2 continued
  • Assignment 2 Due
  • 9/12/05Using MED in 3DGS
    Game Design Documents
  • Assignment 3 due 9/16
  • 9/14/05 Graphic Design
    9/19/05 HCI
    9/21/05 Game Proposal Presentations
    Color & Display Pipeline
  • Game Proposals Due 9/21
  • 9/26/05 Game Programming Languages
  • Text Chapter 3.2
  • 9/28/05 Game Architecture
  • Text Chapter 3.6, pp. 267-284
  • Proposal Reviews Due
  • 10/3/05 Animation
    Collision Detection
    10/5/05 Game Entities
    Collision Detection cont'd
  • Text Chapters 4.1, 4.2,
  • Text Chapter 3.6 pp. 284-295
  • 10/10/05No class- Fall Break
    10/12/05Graphics: Basics using OpenGL
  • Text Chapter 5.1
  • Design Specs Due
  • 10/17/05Design Spec Presentations
    10/19/05 Lighting
    Data Structures & BSP trees
    Assignment 5 Due 10/24
    10/24/05 Zach Wartell on Graphics: Geometry
    10/26/05 Zach Wartell on Graphics: 3D Viewing Exam 1 mailed 10/28/05, due 11/4/05
    10/31/05 Networks
    11/2/05Game Demos
    Game AI Intro
  • Minimum Target Due
  • 11/7/05Game AI continued
  • Flocking: Reynolds, C. Steering Behaviors For Autonomous Characters.
  • Pathfinding:
  • 11/9/05Jerry Heneghan from Virtual Heroes
    11/14/05Mark Peskir on Game Audio
    11/16/05Frank Boosman from 3D Solve
    11/21/05Alpha Presentations
    John Stamper on Group AI/Behaviors
  • Alpha Release Due
  • Review Play Testing Slides from GA Tech class for guidelines for playtesting
  • 11/23/05No class - Happy Thanksgiving
    11/28/05Student Presentations:
    Riz on An Object Oriented Game Framework
    Ali on Motion Capture
    11/30/05Marq Singer from Red Storm Entertainment
    12/5/05 Final Game Project Presentations

    Ken Overholt on Games and Intelligent Tutoring Systems
    John Beck on Inverse Kinematics
  • Playtest/Final Paper Due
  • 12/7/05Last Day of Class
    12/14/05Final Exam 3:30-6:30 pm