Zachary Justin Wartell, Ph.D.Associate Professor, Department of Computer ScienceAssociate Director, Charlotte Visualization Center Data Visualization Group zwartell@uncc.edu 704-687-8442 Woodward 435B |
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Exergames
- this work researches and develops full-bodied virtual
reality games that require measurable physical exertion.
Videos:
AstroJumper
- Music AstroJumper
- Narrated Astrojumper
- Kinect
Publications: [Finkelstein13][Nickel12] [Finkelstein11]
Status: Ph.D. student Andrea Nickel is running a new related
series of user studies on exer-games. REU students Nathaniel
Blanchard and Brian Thomas developed "Washboard: An
Effective Anaerobic Exercise Game."
Redirected
Walking Interaction Techniques - this work research
and develops techniques that allows a person to physically
walk through a virtual space that is much larger than the
physical space.
Publications: [Suma11][Suma10][Suma09]
Status: Ph.D. graduate Evan Suma is now at ICT. I'm currently
seeking interested students for individual study projects.
Multi-touch
Interaction Techniques - this work research and
develops interaction techniques on our custom multi-touch
table.
Videos: Hardware Overview
Multi-touch
Urban Growth Visualization
Publications: [Butkiewicz09]
[Butkiewicz08a]
Status: Ph.D. co-advisee Amy Ingram continues this work
through our RENCI
grant.
Stereoscopic
3D Display Distortion, Perception, and Algorithms -
this work research and develops algorithms and analysis of
3D distortion of the stereoscopic 3D image in 3D displays
Publications: [Cho12b][Cho12a][Wartell09][Wartell02][Wartell01][Wartell99a]
Status: Ph.D.
advisee Isaac Cho is preparing a new experiment on
sophisticated two-handed interaction techniques for visual
analytics.
Volumetric
Selection Interaction Techniques - this work
researches and develops 2-handed, 6 degree-of-freedom
interaction methods for volume data.
Publications: [Ulinski09, Ulinski07a, Ulinski07b]
Status: see related project IsaacCho.
Multi-scale
Environment Interaction Techniques - this work
researches interaction techniques for multi-scale virtual
environments where travel requires adjusting 7
degrees-of-freedom, the 6 Euclidean ones plus scale.
Videos:
Two-handed
Decision VR
Publications: [Wartell09][Houtgast05][Wartell99c][Durbin98]
Status: proposals in process
Geospatial
Rendering and Visualization Algorithms - these works
develop geometric algorithms for rendering and visualization
of geo-spatial data.
Publications: [Chang08][Butkiewicz07a][Wartell03][Wartell99b]
Status: Ph.D. advisee Jailei Li investigates applying
computer graphic geometric algorithms to terrain analysis
through a grant from ARO.
Geospatial
Interaction Techniques - these works develop
interaction techniques for global, geospatial data that are
applicable to desktop user interfaces as well as VR UI's.
Publications: [Butkiewicz10][Butkiewicz08c][Butkiewicz07b][Ribarsky03][Ribarsky02]
Status: Research scientist Xiaoyu Wang continues spin-off
projects on multi-touch geo-spatial visual analytics.
Georgia Institute of Technology, 1990-1994
Bachelor of Science in Computer Science, Highest
Honors (GPA 3.8)
Specialized in computer graphics and usability, systems
software, and computer hardware design.